Need For Speed Rivals
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Need for Speed Rivals
is an open world racing video game. Developed by Ghost Games and Criterion Games, it is the twentieth installment in the Need for Speed series. The game was released for Microsoft Windows, PlayStation 3 and Xbox 360 on 19 November 2013, and for PlayStation 4 and Xbox One as launch titles in the same month.
Need for Speed Rivals features gameplay similar to earlier Need for Speed games, such as Need for Speed: Most Wanted and Need for Speed: Hot Pursuit.[5] Players take on the role of a Racer or Cop, with each side of the law offering its own play style.[6] Rivals features eleven upgradeable gadgets such as EMPs, shockwaves, spike strips, and the ability to call in roadblocks.[5] The game takes place in a fictional location known as Redview County.[7] The open world features a similar set-up to Most Wanted, with several jumps, speed traps, and unlockable cars, as well as shortcuts that are not shown on the map.[8][9]
Rivals features a career progression system for both Cop and Racer.[10] Progression is made by means of Speedlists for Racer and Assignments for Cop, which are sets of objectives which involve dangerous driving, maneuvers, and race standings. When the player completes a set of objectives, the player levels up and unlocks new content, and is presented with another set of objectives to choose from.[11]
The Autolog system, a competition-between-friends system, developed by Criterion for Hot Pursuit, lets an Assignment or Speedlist to other players' times and posts them to a Speed Wall for local and global leaderboards.[11]
Racer
The player assumes the role of Zephyr, a hardcore and professionally skilled street racer. Well known for his publicity stunts, Zephyr regularly uploads street racing videos as his point of argument that his fellow racers in Redview County should also be free. Upon his posting of a video of his car outrunning cops, a number of other racers also begin to post their own videos of themselves outrunning police cars. The police force begins to challenge the racers, and in the process, Officer John McManis, one of their pursuit drivers, is injured after a racer wrecked his car. After this incident, the police begin to use excessive force on racers. However, accusations of such force come to public attention, and the entire police force is sidelined while the FBI bring in their VRT, or Vehicle Response Team, consisting of ex-special forces and ex-street racers. The VRT, however, are no better than the police force at stopping racers, thanks largely to Zephyr and other racers. The VRT only manage to endanger the public, and on the midst of this, new street racers show up, including one by the name of F-8, or Fate. F-8 intentionally wrecks other racers, and eventually Zephyr realizes that F-8 is a cop in disguise as a street racer, going out to intimidate racers. Not long after, Zephyr steals a decommissioned police car, rebrands it with Zephyr-based graffiti, and proceeds to wreck cops with that car. As a result of that incident, Zephyr is seen as a Robin Hood-esque character, with public sympathy shifting towards the racers. Later, the police are cleared of their excessive force charges, and return to the streets. In a public address, Zephyr sets a number of locations as places where cops and racers can face off against each other. He also organizes a Grand Tour, a race spanning most of Redview County. Near the end of the Tour, however, as Zephyr is about to win, a police blockade forms, and he crashes into the blockade at high speed, flipping and damaging his car. A flash news report is broadcast not long after, with initial TV reports showing Zephyr's car smoking heavily behind a range of trees, and paramedics rushing to the scene. This is not before the cinematic cutscene suddenly cuts to Zephyr, who is revealed to have survived the crash. While barely awake, he repeats the dialogue he states in the intro of the game, "I am the reality show, the 15 minutes you'll never have." He then starts his damaged car's engine and drives away.
Origins
After the commercial and critical success of 2010's Need for Speed: Hot Pursuit,[14] Criterion Games executives stated that they wanted to draw from the series' roots and re-introduce old Need for Speed ideals. However, in 2011, EA Black Box released Need for Speed: The Run, which received mixed reviews.[15][16][17][improper synthesis?] In 2012, EA Labels president Frank Gibeau said that although he was proud of the Black Box-developed installment, "he didn't want a 60, I want an 80+".[18] On the subject of EA Black Box, Gibeau said the publisher would not be changing its alternating studio strategy.[18] At Electronic Entertainment Expo 2012, Criterion vice president Alex Ward announced that the days of random developers churning out yearly Need for Speed installments were over. Ward would not confirm that all Need for Speed titles for the future would be developed wholly by Criterion, but did say that the studio would have "strong involvement" in them.[19][20]